GhostLine creates temporary chat rooms identified by unique room IDs. Share the room ID with people you want to chat with. All messages are encrypted in your browser before being sent, ensuring end-to-end privacy.
Yes. We don't require any registration, email, or personal information. We don't use tracking cookies or analytics. Your IP address is only logged temporarily for abuse prevention and is not linked to your conversations.
GhostLine uses industry-standard end-to-end encryption with ECDSA (signing), ECDH (key exchange), and AES-GCM-256 (message encryption). This is the same encryption standard used by Signal and other secure messengers.
No. Messages are never stored. They exist only in transit and in your browser's memory. When you close the tab or leave the room, messages are gone forever.
No. GhostLine is designed to be ephemeral. There is no chat history, no message backup, and no recovery mechanism. This is by design for maximum privacy.
For text chat: up to 100-200 users per room. For video calls: 4-8 users recommended for optimal performance due to peer-to-peer connection limits.
No. GhostLine runs entirely in your browser. Just visit the website and start chatting. Works on desktop, mobile, and tablet with any modern browser (Chrome, Firefox, Safari, Edge).
Room hosts can kick users and destroy rooms. We log IP addresses for abuse reports. If you encounter illegal activity, contact us immediately with the room ID and timestamp.
Video calls require camera and microphone permissions. Also ensure you're using HTTPS. Some corporate firewalls may block WebRTC. Try using a different network or mobile data.
GhostLine prioritizes privacy and anonymity above all else. We don't require registration, don't store messages, and use end-to-end encryption. Your conversations truly disappear when you close the browser.
Yes! GhostLine is perfect for sensitive business discussions that require confidentiality. Many professionals use GhostLine for secure client communications, whistleblower tips, and confidential meetings.
Rooms exist as long as at least one person is connected. When the last person leaves, the room is automatically destroyed and all data is deleted immediately.